RyanFerguson

Software Engineer & Game Developer. CS graduate of Embry-Riddle Aeronautical University — I build games, software systems, and the art that lives inside them.

3+
Years in Unity
2×
Club President
3+
Shipped Projects
1×
Senior Design
C# Python GDScript C++ Unity Godot Unreal FastAPI QGIS MATLAB Digital Twin

Who I am

I'm a Software Engineer and Game Developer, holding a Bachelor's degree in Computer Science from Embry-Riddle Aeronautical University. My work spans software engineering, game development, and digital systems — I care about building things that are both technically sound and genuinely interesting to interact with.

I previously served as president of both the ERAU Esports Club and Game Development Club, and have worked with Digital Twin systems at Universal Studios and at my university.

I have hands-on experience with Digital Twin systems — building real-time simulations at Universal Studios and in ERAU research — and full-stack development spanning backend APIs to desktop applications. Floralegium is a personal passion project of mine: a full indie game store platform I've built from the ground up, among other systems that bridge software engineering and game development.